Spark:
A stream processing abstraction and rendering toolkit for programmable graphics hardware.
Spawner:
A basic evolutionary computer graphics framework capable of evolving abstract digital images.
Visualizer:
A basic rendering system for visualizing implicit, procedurally defined models.
Polygonal Modeling & Texturing Demo:
A demo application that allows the user to construct a 3D polygonal mesh by manipulating an extrusion path and a 2D profile.
DS3D:
A platform & API independent 3D graphics library for managing objects in a heirarchical scene graph.
Box Collector:
A simple 2D scrolling game somewhat similar to a popular circle-munching ghost-eating arcade classic.