:: Selected graphics oriented development projects.
Visualizer is a basic rendering system for visualizing implicit models that I wrote as part of a programming project at the National Centre for Computer Animation (NCCA) at Bournemouth University, UK during May of 2004.
It uses several different methods to visualize a scalar implicit function, either as a surface, or a volume. These include polygonizing methods (marching cubes, and marching tetrahedrons) which can be used to construct a geometric representation, in addition to a scanline raytracer, and a renderer for hypertextures (procedural volumetrics).
Check the release notes for compiling instructions, and the the manual for a tutorial and other details.
Written in C++, and released under the GNU Public License.
UPDATED! A Win32 dynamic binary is now available for v1.1.
Visualizer v1.1
Release Information